4 Results
Linux Driver Development Engineer
We would like to invite you to join a team of professionals who work for our global Customer who specialize in microprocessor's manufacturing.
We are looking for engineers to join their Kernel Driver focused team where you will be working closely with the multi-disciplined engineering teams across Customer's European design centers to develop drivers for the current and the next generation of GPUs.
Your primary responsibility will be the development and maintenance of the Kernel Driver but other activities may also include:
Must have:
Nice to have:
See more jobs at Mobica
Linux Driver Development Engineer - remote
We would like to invite you to join a team of professionals who work for our global Customer who specialize in microprocessor's manufacturing.
We are looking for engineers to join their Kernel Driver focused team where you will be working closely with the multi-disciplined engineering teams across Customer's European design centers to develop drivers for the current and the next generation of GPUs.
Your primary responsibility will be the development and maintenance of the Kernel Driver but other activities may also include:
Must have:
Nice to have:
See more jobs at Mobica
At Ingenia Agency we’re looking for an Unreal Engine Developer to join our team.
We are seeking an experienced Unreal Engine Developer for their interactive team to lead development on a wide range of Unreal Engine-based products. The ideal candidate is an Unreal Engine expert, a hands-on builder, and team lead, with the ability to work with various partners across multiple projects in a fast-paced environment. This person will be responsible for growing a team of Unreal Engine developers to support these efforts in collaboration with the broader team.
What will you be doing?
What are we looking for?
(We encourage candidates to apply if they satisfy some, but not all of the following qualifications)
What are we offering?
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Unreal Engine Technical Artist
In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).
OpenGL and Git experience isn't required, but is recommended.
Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.
Minimum Requirements:
Preferred Requirements:
See more jobs at Epoch Games