Bugzilla Remote Jobs

2 Results

12d

Middle Test Engineer (IoT)

Sigma SoftwareWarsaw, Poland, Remote
BugzillaagilejiraDesignmobilescrumlinux

Sigma Software is hiring a Remote Middle Test Engineer (IoT)

Job Description

  • Review and analyze system specifications and user stories to understand software requirements 
  • Support and design comprehensive, and well-structured test documentation 
  • Prepare testing environments, including setting up the necessary software and hardware for test execution 
  • Apply test design techniques to create robust test cases that maximize test coverage 
  • Conduct manual functional, integration, and regression testing 
  • Identify, log, and track defects in the bug-tracking system 
  • Validate test results to ensure that the software meets acceptance criteria and user expectations 
  • Document detailed testing reports and provide feedback on usability, performance, and overall software quality 

Qualifications

  • Proven experience in mobile testing 
  • Good knowledge of software development life cycle (SDLC) and testing methodologies 
  • Experience with bug-tracking tools (e.g., Jira, Trello, Bugzilla) 
  • Good understanding of various types of testing: functional, integration, regression, and user acceptance 
  • Knowledge of Agile testing practices and environments (Agile, Scrum) 
  • Experience with test management tools such as TestRail, Zephyr, or similar  
  • Upper-Intermediate level of English 

WOULD BE A PLUS

  • Basic knowledge of scripting or programming languages 
  • Basic experience with Unix and/or Linux systems to navigate file structures, logs, and perform basic commands 

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+30d

Senior Software Engineer - Layout (CSS and ICU4X Support)

MozillaRemote US
BugzillaRustDesignc++csspythonjavascript

Mozilla is hiring a Remote Senior Software Engineer - Layout (CSS and ICU4X Support)

Senior Software Engineer - Layout (CSS and ICU4X Support), Mozilla Corporation, Portland, Oregon: Improve Cascading Style Sheets (CSS) style system, within Mozilla's Gecko Engine and design solutions for efficient implementation within the Firefox Browser Layout Architecture stack. Write code, browser tests, and specifications and build prototypes and reference implementations for the Firefox browser in C++ and Rust. Convert user feedback into actionable bug reports, feature designs, and input into the strategic direction of Web Platform to make Firefox more effective and efficient. Convert CSS Working Group specifications into actionable feature designs, and new functionality to make Firefox more effective, efficient, and web compatible. Refactor existing code to optimize for Firefox performance. Repair and update automated test scripts to adapt to changes in the codebase and verify that released code is functioning correctly and efficiently. Guide and mentor consultants and other developers on a project basis, improving project quality and efficiency. Bachelors in Computer Science or related field required. Must have six years of experience programming in C++. Of experience required, must have three years of experience working in the Gecko browser engine or similar. Must also have one year of experience programming in Python, Rust, and JavaScript and experience working with: (i) CSS Support (Shapes, Masking, and eXtensible Bindings Language (XBL) Style Sheet); (ii) Unicode ICU4X and internationalization standards; and (iii) Bugzilla or comparable defect management and workflow tool. Experience may be gained concurrently. Position may be eligible for telecommuting from anywhere in the United States. Apply online: careers.mozilla.org/listings.

 

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Hiring Ranges:

US Tier 1 Locations
$145,662$191,634 USD
US Tier 2 Locations
$145,662$191,634 USD
US Tier 3 Locations
$145,662$191,634 USD

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