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Gameloft

A video game developer and publisher.
We are Gameloft and our greatest reward is seeing that 1.5 Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is because of their dedication to excellence and attention to detail that we can offer games of unparalleled quality to our millions of fans.million new Gameloft games are downloaded every day.

Headquarter Location:
Paris, Fance

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Gameloft is hiring a Remote 3D Animator (Middle+/Senior level)

Job Description

As a part of the Gameloft team you will be responsible for creating and animating characters and 3D objects as well as reviews these assets in the cinematic.
You'll get involved in the creation process by interacting with the game designer, art director and motion design team.
 

Qualifications

  • Strong professional experience in animation;
  • Deep understanding of animation principles and the best way to employ these;
  • Strong understanding of what makes a character's identity;
  • Excellent knowledge of human/creature anatomy and motion;
  • Strong observation skills and an Eye for Detail;
  • Experience with Biped, Cat and Custom rigs;
  • Good understanding of rigging, including technical processes, function and requirements;
  • Deep understanding of body language, timing, posing, and gestural communication;
  • A mastery with various animation styles, realistic and stylized in both 3D and 2D a plus;
  • Experience in 3dsMax or Maya or Blender is essential;
  • Passion for videogames and animations!

Will be a plus:

  • Experience in motion capture data files;
  • Experience in MotionBuilder;
  • Data experienced in working with animations in most popular game engines;
  • Experience in Flash and 2d animation.

Benefits:

  • Join a leading global mobile and video games publisher and developer utilizing the state-of-art mobile technologies and devices;
  • Become a part of the talented international team in a friendly, creative and dynamic environment;
  • Become a true pro in the fast-growing, exciting and innovative video games industry;
  • Be proud to deliver the prestigious products winning the top rankings worldwide;
  • Build up your career with dynamic promotions and world wide opportunities.

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9d

Game Economy Designer

GameloftKharkiv, Ukraine, Remote
sqlDesignmobile

Gameloft is hiring a Remote Game Economy Designer

Job Description

This is a position requiring a mix of strong economy and marketing knowledge with a passion for analytical game design and the emerging free-to-play business model.

Qualifications

  • Strong sensitivity to gameplay and game design, understanding how to build needs and emotions in the context of a game;
  • Strong econometrics skills;
  • Statistic knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design;
  • Strong marketing knowledge, able to formulate adequate selling strategies to improve the financial performance;
  • Understanding of client/server architecture and data collecting pipeline and mining.

Requirements:

  • Graduate degree in Economics or BA, preferably specialized in Marketing or Strategic direction;
  • Mastery of Excel;
  • Advanced understanding of SQL;
  • Deep, up-to-date knowledge of the free-to-play market, both web-based and on smartphones;
  • Passion for games on all existing formats;
  • Fluent written and spoken English, concise writing skills, full working proficiency Ukrainian.

Responsibilities:

  • Defining the virtual products and their statistics with the development team;
  • Identifying the potential sale drivers for the different product categories in the game economy, defining the key points of exposure for those drivers;
  • Balancing the needs for those virtual products, their relation, life cycle, and their streams of availability;
  • Regularly provide user feedback and stat/price point tuning to development team based on play-testing, both during game development and post-release;
  • Analyze the evolution of the metrics you defined to spot both monetization bottlenecks and facilitators.

Benefits:

  • Join a leading global mobile and video games publisher and developer utilizing the state-of-art mobile technologies and devices;
  • Become a part of the talented international team in a friendly, creative and dynamic environment;
  • Become a true pro in the fast-growing, exciting and innovative video games industry;
  • Be proud to deliver the prestigious products winning the top rankings worldwide;
  • Build up your career with dynamic promotions and world wide opportunities

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23d

ASO Specialist

GameloftKharkiv, Ukraine, Remote

Gameloft is hiring a Remote ASO Specialist

Job Description

As an ASO Specialist, your main objectives will be to increase organic visibility and conversion rate of your game. You will be in charge of planning the ASO strategy from scratch and find new opportunities to grow your game. 

Qualifications

  • 1-3 years’ experience in ASO;
  • Previously planned & implemented App Store Optimization strategies for mobile games of different genres, achieving significant app user base growth;
  • Good understanding of ASO, including knowledge of app store algorithms, optimization methods and effective strategies for improving app stores performance and growing app installs;
  • Strong analytical skills, including the ability to analyze statistical data to make optimization decisions, providing data reports analysis and case studies;
  • Experience with app store optimization and analytics tools and software (AppAnnie, SensorTower, StoreMaven, Mobile Action, AppsFlyer etc.);
  • Experience with project management, comfortable multi-tasking in a fast-paced environment;
  • Ability to manage multiple projects and to identify and prioritize the ones with highest impact at lowest opportunity cost;
  • Very strong interpersonal skills, including building relationships and collaborating with internal teams in remote locations, and with external vendors;
  • Fluent in English;
  • 2+ years in consumer marketing, ideally in online entertainment or social products;
  • Knowledge and passion for video games from hardcore gamers titles to casual social games, and entertainment as a whole.

Organic visibility & Store conversion rate

  • Build the ASO yearly roadmap in accordance to new releases and objectives set up by the Game team;
  • Implement the keyword optimization strategy for all the markets: from keyword research to keyword analysis;
  • Work alongside with translation team to localize the keyword strategy, visual and written assets for all markets;
  • Work alongside with MAS team to make sure visual and written assets comply with store's guidelines and policies;
  • Implement the A/B testing strategy from the beginning to end: build roadmap and hypothesis, create the assets, apply the tests and monitor closely impact on stores;
  • Define and launch Promotional card/ In-app event cards in order to boost store performance and revenue;
  • Apply for featuring and provide the deliverables requested by Partnership team on time each quarter;
  • Take care of the submission of new visual and written assets on all the mobile platforms;
  • Work alongside with UA manager to challenge the ASA strategy (if there is any) and improve your understanding of UA impact on organic performance;
  • Monitor average rating to make sure the game is always above 4* and, if needed, challenge the in-app prompt strategy. 

Reporting & Benchmark

  • Conduct regular competitor’s benchmark and stay abreast of the latest ASO trends;
  • Analyze experiments results and create post-mortem/case-study to share learnings with other teams;
  • Monitor and report App store performance and other ASO metrics for all the consoles (Crashes, CSR, etc.);
  • Discuss and share best practices with other ASO experts through monthly calls;
  • Investigate and implement new hypothesis to find new ways to increase the organic visibility of your apps.

Benefits

  • Join a leading global mobile and video games publisher and developer utilizing the state-of-the-art mobile technologies and devices;
  • Become a part of a talented international team in a friendly, creative, and dynamic environment;
  • Become a true pro in the fast-growing, exciting, and innovative video games industry;
  • Be proud to deliver the prestigious products winning the top rankings worldwide;
  • Build up your career with dynamic promotions and worldwide opportunities.

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23d

Marketing 2D Artist

GameloftKharkiv, Ukraine, Remote

Gameloft is hiring a Remote Marketing 2D Artist

Job Description

Under the guidance of the Marketing Asset Producer and under the artistic direction of the Lead 2D/3D artist, the Marketing 2D artist will create marketing images (banners, icons, and screenshots) for online shops and social networks on behalf of product managers, community managers and UA Managers.

Qualifications

  • Perfect mastery of Photoshop;
  • Solid artistic foundation (understanding of color, composition and lighting);
  • Mastery of anatomy, perspective, architecture and industrial design;
  • Photocomposition;
  • Good visual culture in different fields (architecture, design, cinema, comics, games...);
  • Versatile in terms of graphic universe and discipline (storyboarding / «paint-over» / illustrations / concept / industrial design);
  • Attention to detail and speed of execution;
  • Creativity;
  • Experience/strive for promo & advertising assets development;
  • Open-mindedness and curiosity.

Expected results:

  • The incumbent must be attentive to detail and respect deadlines;
  • The incumbent must be creative in the proposed executions;
  • The incumbent must be able to solve visual problems creatively and effectively.

Responsibilities:

  • Create Marketing materials for advertisement purposes following the Marketing team briefs: banners, interstitials;
  • Participate in brainstorming, the conception of ideas;
  • Vary and combine current graphical trends in different styles;
  • Create and enhance assigned 2D or 3D graphic elements;
  • Reinforce the atmosphere and visual impact of the packaging;
  • Polishing 3D resources already modeled (characters, objects, backgrounds, etc.);
  • Edit 2D and 3D images and manipulate image composition;
  • Create conceptual sketches and illustrations of characters or environments;
  • The process already created elements and produce a large number of formats according to different specifications (resizing, new layout, localization);
  • Follow high-quality standards & timeline shared by the Marketing team.

Benefits:

  • Join a leading global mobile and video games publisher and developer utilizing the state-of-the-art mobile technologies and devices;
  • Become a part of a talented international team in a friendly, creative, and dynamic environment;
  • Become a true pro in the fast-growing, exciting, and innovative video games industry;
  • Be proud to deliver the prestigious products winning the top rankings worldwide;
  • Build up your career with dynamic promotions and worldwide opportunities.

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Gameloft is hiring a Remote Strong C++ Developer (Game Developer)

Job Description

In light of strong partnerships with such glorious licensors as Disney, Illumination we are looking for the toughest C++ Developer.
As a part of Gameloft team responsible for creation and support of game engine and tools, you will join the full development cycle of new technologies, as well as support of existing ones. 

Qualifications

  • Practical programming experience in C ++ from 3 years in real projects;
  • Knowledge of software architecture and object-oriented programming;
  • 3D mathematics knowledge;
  • Experience with multithreading;
  • Teamwork, responsibility, deadline commitment;
  • Good English skills (reading and writing).

Will be a plus:

  • Programming experience on Mobile Devices and/or Consoles;
  • Experience in video game programming or other 3D applications (personal projects/applications accepted);
  • Knowledge of client-server communication and networking technologies;
  • Experience with scripting languages (Python, Lua, Typescript, etc.);
  • Experience in Unity / Unreal is welcomed;

Responsibilities:

  • Plan and program the game according to the design specifications and the programming rules already in place;
  • Contribute to the game’s design specifications and technical specifications;
  • Integrate all elements of the game, including engine, gameplay, user interface, graphics/animations and sound;
  • Design, build, and maintain efficient, reusable, and reliable code;
  • Ensure the best performance, quality, and responsiveness of applications and games;
  • Work alongside colleagues from all the other departments of the game team (2d and 3d graphic designers, game and level designers, a backend team).

Benefits:

  • Join a leading global mobile and video games publisher and developer utilizing the state-of-art mobile technologies and devices;
  • Become a part of the talented international team in a friendly, creative and dynamic environment;
  • Become a true pro in the fast-growing, exciting and innovative video games industry;
  • Be proud to deliver the prestigious products winning the top rankings worldwide;
  • Build up your career with dynamic promotions and worldwide opportunities.

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30d

ASO Manager

GameloftKharkiv, Ukraine, Remote

Gameloft is hiring a Remote ASO Manager

Job Description

As an ASO Manager, your main objectives will be to increase organic visibility and conversion rate of your game. You will be in charge of planning the ASO strategy from scratch and find new opportunities to grow your game. 

Qualifications

  • 1-3 years’ experience in ASO;
  • Previously planned & implemented App Store Optimization strategies for mobile games of different genres, achieving significant app user base growth;
  • Good understanding of ASO, including knowledge of app store algorithms, optimization methods and effective strategies for improving app stores performance and growing app installs;
  • Strong analytical skills, including the ability to analyze statistical data to make optimization decisions, providing data reports analysis and case studies;
  • Experience with app store optimization and analytics tools and software (AppAnnie, SensorTower, StoreMaven, Mobile Action, AppsFlyer etc.);
  • Experience with project management, comfortable multi-tasking in a fast-paced environment;
  • Ability to manage multiple projects and to identify and prioritize the ones with highest impact at lowest opportunity cost;
  • Very strong interpersonal skills, including building relationships and collaborating with internal teams in remote locations, and with external vendors;
  • Fluent in English;
  • 2+ years in consumer marketing, ideally in online entertainment or social products;
  • Knowledge and passion for video games from hardcore gamers titles to casual social games, and entertainment as a whole.

Organic visibility & Store conversion rate

  • Build the ASO yearly roadmap in accordance to new releases and objectives set up by the Game team;
  • Implement the keyword optimization strategy for all the markets: from keyword research to keyword analysis;
  • Work alongside with translation team to localize the keyword strategy, visual and written assets for all markets;
  • Work alongside with MAS team to make sure visual and written assets comply with store's guidelines and policies;
  • Implement the A/B testing strategy from the beginning to end: build roadmap and hypothesis, create the assets, apply the tests and monitor closely impact on stores;
  • Define and launch Promotional card/ In-app event cards in order to boost store performance and revenue;
  • Apply for featuring and provide the deliverables requested by Partnership team on time each quarter;
  • Take care of the submission of new visual and written assets on all the mobile platforms;
  • Work alongside with UA manager to challenge the ASA strategy (if there is any) and improve your understanding of UA impact on organic performance;
  • Monitor average rating to make sure the game is always above 4* and, if needed, challenge the in-app prompt strategy. 

Reporting & Benchmark

  • Conduct regular competitor’s benchmark and stay abreast of the latest ASO trends;
  • Analyze experiments results and create post-mortem/case-study to share learnings with other teams;
  • Monitor and report App store performance and other ASO metrics for all the consoles (Crashes, CSR, etc.);
  • Discuss and share best practices with other ASO experts through monthly calls;
  • Investigate and implement new hypothesis to find new ways to increase the organic visibility of your apps.

Benefits

  • Join a leading global mobile and video games publisher and developer utilizing the state-of-the-art mobile technologies and devices;
  • Become a part of a talented international team in a friendly, creative, and dynamic environment;
  • Become a true pro in the fast-growing, exciting, and innovative video games industry;
  • Be proud to deliver the prestigious products winning the top rankings worldwide;
  • Build up your career with dynamic promotions and worldwide opportunities.

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30d

Game Designer

GameloftLviv, Ukraine, Remote
figmaDesignmobileUX

Gameloft is hiring a Remote Game Designer

Job Description

Game Designers hold a key role in the game development process being responsible for the player’s experience and pathway inside the game.

Qualifications

  • Developing the game project vision with the Creative Director/Lead guidance.

  • Taking creative ownership of the game features, from idea to the final execution.

  • Creating GDD of the game’s new features. Updating / improving project documentation with its development on a regular basis.

  • Taking an active part in the game prototyping and debugging; working with game/resource editors, graphics software, and scripting.

  • Cooperating with other team members in the implementation process and bringing up ideas that will improve the quality of the game.

  • Ensuring that the Player’s Experience reaches Gameloft’s level of quality and is at a decent competitive level.

Applicant Profile:

  • Highly proficient in spoken and written English

  • Understanding of game design fundamentals

  • Passion for video games of various genres

  • Deep knowledge of the mobile games market and PC/console games

  • Perfect understanding of the game’s business models (F2P, premium, hybrid). Knowledge of in-game analytics

  • Solid understanding of UX principles

  • Basic (or higher) UI/UX and Figma skills

  • Flexibility of the mind, pragmatism, and perfectionism

Preferred skills and background:

  • 2+ years of game design experience (mid-core games will be a plus)

  • Experience in scripting or visual programming

  • Experience using game editors (e.g. UDK, Unity, Hammer)

  • Experience working on game UI/UX

  • Indie development experience or building mods for existing games

  • Spatial imagination, ability to work with 3D graphics

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+30d

UI/UX Designer (Middle/Senior)

GameloftKharkiv, Ukraine, Remote
figmaDesignPhotoshopmobileuiUX

Gameloft is hiring a Remote UI/UX Designer (Middle/Senior)

Job Description

As a UI/UX Designer you’ll be responsible for player’s interactions with the game. You’ll be working and communicating with the whole team and design wireframes, draft animations, screen transitions and user flows for new game features.

We are looking for a candidate with a solid knowledge and understanding of mobile platform usability specifics. The candidate who is passionate about improving the user experience and is able to take risks and bring those improvements to the game.

Qualifications

  • Proficiency with user experience design;
  • Solid experience with Figma;
  • Experience with Adobe Photoshop;
  • Knowledge of design theory and deep understanding of graphic design fundamentals: color theory, grid systems, composition, motion and interactivity etc.;
  • Passion for video games;
  • Intermediate English proficiency.

Would be considered a plus:

  • Relevant portfolio;
  • Solid gaming experience;
  • Knowledge of game design theory.

Responsibilities:

  • Creating a functional architecture and a visual identity of the game interface;
  • Creating wireframes, animated prototypes, draft and final animations, screen transitions, user flows, UX documentations, UI guides;
  • Collaborate proactively with Game Designer, Art, Monetization teams, and superiors in order to design comprehensive game systems;
  • Reviewing and giving appropriate feedback to the implemented feature layouts.

Benefits:

  • Join a leading global mobile and video games publisher and developer utilizing the state-of-the-art mobile technologies and devices;
  • Become a part of a talented international team in a friendly, creative, and dynamic environment;
  • Become a true pro in the fast-growing, exciting, and innovative video games industry;
  • Be proud to deliver the prestigious products winning the top rankings worldwide;
  • Build up your career with dynamic promotions and worldwide opportunities.

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Gameloft is hiring a Remote [Disney Dreamlight Valley PC - Console] Chef de Produit Marketing Principal - Product Marketing Lead

Job Description

Sous la supervision du directeur marketing du studio, le candidat dirigera l'équipe Marketing de notre jeu live PC et console Disney Dreamlight Valley. Le chef marketing produit sera responsable du lancement des mises à jour saisonnières et de l'extension annuelle, de la création de plans marketing et de leur exécution, ainsi que de la mise en place de la stratégie marketing à moyen et long terme du jeu. 

Jouant un rôle clé au sein de l'équipe du jeu et du studio, le candidat veillera à la meilleure exécution des responsabilités en matière de marketing sur tous les canaux et points de contact, en relevant le niveau stratégique et créatif et en lançant des initiatives ponctuelles pour rendre notre jeu encore plus populaire.  

Le candidat idéal devra exploiter au maximum ses compétences de meneur, sa réflexion stratégique, ses idées créatives, son expérience, son sens de l'organisation et ses excellentes aptitudes pour la communication.  

Il sera à l'aise dans la gestion et la coordination d'équipes ainsi que dans des missions plus pratiques et opérationnelles. 

Ce poste est à pourvoir dans notre studio de production de Montréal, mais le candidat sélectionné travaillera et se concertera aussi avec des collaborateurs situés dans différents pays. 

Principales tâches et responsabilités :  

  • Diriger l'équipe Marketing de Disney Dreamlight Valley dans notre studio de Montréal, en vous assurant que l'équipe apprend de votre mentorat et réalise son plein potentiel au sein de l'équipe du jeu. 

  • Soutenir la phase live du jeu sur les plateformes PC, console et Apple Arcade, et orchestrer une campagne de marketing multicanal pour maximiser la portée du jeu. 

  • Être le principal point de contact avec le détenteur de la propriété intellectuelle, coordonner l'approbation des ressources, et présenter les plans marketing et les enseignements tirés des mises à jour précédentes.  

  • Élaborer des plans marketing annuels et de mise à jour en vous appuyant sur la connaissance des utilisateurs et en vous alignant stratégiquement sur la feuille de route du produit afin d'accroître la notoriété de la marque et, la base de joueurs.  

  • Développer des programmes marketing axés sur des activations innovantes, du contenu viral et des partenariats significatifs, et orchestrer leur mise en oeuvre en coordonnant les autres équipes (Production, Live Ops, Acquisition utilisateurs, Social, Influence, RP, etc.).  

  • Superviser la stratégie des médias sociaux et de la communauté du jeu. 

  • Soutenir l'équipe Influence dans l'élaboration de campagnes innovantes avec des créateurs de contenu du monde entier.   

  • Gérer la création d'éléments promotionnels (bandes-annonces, éléments web, images de jeu, descriptions produit, etc.).  

  • Collaborer avec l'équipe d'acquisition d'utilisateurs pour optimiser le ciblage et les éléments des campagnes publicitaires.  

  • Analyser les performances des campagnes marketing et rendre compte au manager du jeu, à la direction du studio et au HQ.  

  • Participer au développement du jeu en faisant des recommandations pour améliorer l'expérience utilisateur, l'engagement, la fidélisation et le potentiel de partage, et pour mieux intégrer les événements promotionnels et les activations marketing dans le jeu.  

***

Under the supervision of the Studio Marketing Director, the candidate will lead the marketing team of our live PC & console game Disney Dreamlight Valley. The Product Marketing Lead will be responsible for the launch of seasonal updates and the annual Expansion, the creation of marketing plans and their execution, as well as setting up and implementing the medium- to long-term marketing strategy of the game. 

With a key role in the game team and the studio, the candidate will ensure the best execution of Marketing responsibilities across all marketing channels and touchpoints, raising the strategic and creative bar and launching ad hoc initiatives to make our game even more popular.  

The ideal candidate must make the most out of their leadership skills, strategic thinking, creative ideas, execution experience, organizational efficiency, and excellent communication skills.  

They will be comfortable with team management and coordination, as well as with more hands-on and operational missions. 

This role is located at our Montreal production studio, but the selected candidate will also work and coordinate with collaborators located in various territories worldwide. 

Main Tasks and Responsibilities:  

  • Manage the Marketing team of Disney Dreamlight Valley in our Montreal studio, making sure the team is learning from your mentorship and delivering at its best as part of the Game Team. 

  • Support the live phase of the game on PC, console, and Apple Arcade platforms, maximizing the game’s reach by orchestrating a multi-channel marketing campaign. 

  • Be the main point of contact with the IP owner, coordinate asset approval, and present marketing plans and lessons from past updates.  

  • Build update & yearly marketing plans, relying on user insights and strategically aligned with the product roadmap, to generate brand awareness and ultimately grow the player base.  

  • Develop marketing programs focusing on innovative activations, viral content, and meaningful partnerships, and orchestrate their implementation by coordinating the other teams (Production, Live Ops, UA, Social & Digital, Influence, PR, etc.).  

  • Oversee the social media & community strategy of the game. 

  • Support the Influence team to build innovative campaigns with content creators around the world.   

  • Manage promotional asset creation (trailers, web assets, screenshots, store descriptions, etc.).  

  • Collaborate with the user acquisition team to optimize the advertising campaign targeting and assets.  

  • Analyze the performance of your marketing campaigns and report to the game manager, studio management and HQ.  

  • Participate in game development by making recommendations to improve user experience, engagement, retention, and shareability, and to better integrate in-game promotional events and marketing activations.  

Qualifications

  • Minimum de 7 années dans un poste marketing, avec une première expérience à la tête d'une équipe. 

  • Une expérience dans l'industrie du jeu sur un jeu live PC/console à succès est un grand plus - une bonne connaissance de l'industrie est indispensable. 

  • Solides compétences en matière de leadership. 

  • Solides compétences analytiques et esprit méticuleux. 

  • Esprit créatif capable de créer des programmes de marketing novateurs axés sur les résultats. 

  • Capacité à travailler avec des professionnels d'horizons différents (live ops, game design, analystes de données, connaissance des consommateurs, etc.)  

  • Forte capacité démontrée à gérer un grand nombre de parties prenantes, tant internes qu'externes. 

  • Excellente maîtrise du français et de l'anglais tant à l’oral qu’à l’écrit. 

***

  • Minimum of 7 years in a marketing position, with a first experience managing a team 

  • Experience within the gaming industry on a successful live PC/console game is a big plus—good industry knowledge is a must-have 

  • Strong leadership skills 

  • Strong analytical skills with a meticulous mind 

  • Creative spirit capable of creating innovative marketing programs that are result-oriented 

  • Ability to work with a wide range of profiles (live ops, game design, data analysts, consumer insights, etc.)  

  • Proven strong ability to manage a significant number of stakeholders, both internal and external 

  • Fluent in French and English 

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