Job Description
As a Senior Combat Designer, you’ll focus on creating mechanics, scenarios and characters that contribute to deep yet accessible combat experiences for the player. You’ll be collaborating with Level Designers, Engineers, Animators and more to prototype, implement and polish all combat-related systems and content for our next flag-ship project. Your typical duties include but are not limited to:
- Player combat mechanics, weapons, and abilities.
- Enemy behavior, abilities, and weapons.
- Other core player systems such as camera, interaction, and traversal.
- Build and refine the design over time using playtest metrics and internal/external feedback.
#LI-Remote
Qualifications
- At least 5 years of professional experience as a Combat/Game Designer
- At least one shipped AAA title on PC/Console
- Strong hands-on scripting abilities
- Self-motivated and open-minded
You Will Stand Out If You Have:
- Open-World experience
- 3rd-Person-Action experience
- Unreal experience
See more jobs at HoYoverse
Apply for this job