Job Description
We are searching for a candidate who is passionate about enhancing developer productivity through workflow focused solutions. As a member of the vehicle team, you will be responsible for working together with designers to architect gameplay systems, APIs, and features within Unreal Engine on schedule. #LI-Remote
- Design, implement and maintain gameplay-related systems and tools
- In-depth cooperation with planning, art, and procedures
- Write clear, maintainable, and efficient code
- Performance analysis and optimization code
- Test and document code
Qualifications
- Bachelor’s degree or above, computer science
- 7+ years or above experience in game development
- Experience in vehicle operation, vehicle shooting, vehicle destruction, vehicle AI, and vehicle synchronization
- Familiar with C++, preferably with relevant work experience
- Excellent programming ability understand 3d game gameplay architecture
- Familiar with 3d mathematics and linear algebra
- Excellent oral and written communication skills
- Excellent teamwork ability
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