Job Description
- Design and implement systems and tools that support the audio needs of the game, framework and audio production pipeline.
- Enhancing and maintaining the PCF Framework (built on Unreal Engine).
Core:
- Propose, implement, own tasks and features in a timely fashion.
- Provide regular updates to the production
- Collaborating with PCF Framework to integrate and develop shared components, and augment stability/features of shared modules.
- Consider the performance of the work that you do.
- Breakdown your own tasks, update your progress, ask questions and raise issues to relevant stakeholders as well as proposing solutions when needed.
- Work closely with Principal and Technical Audio
- Director to implement high quality features and code, proactively identify and address risk with the team.
- Proactively participate in code reviews to share knowledge and learn from other team members.
- Occasionally support Lead in recruitment projects with HR collaboration.
- Stay informed of best practices and technical solutions used at the company.
- Work with QA teams to define testing requirements for new and existing features.
Audio:
- Implement new and improve existing audio systems in Unreal Engine and Wwise to support the needs of Sound Design team and the vision of Audio Director.
- Design, implement and maintain new low and high level audio systems and overall architecture.
- Test existing systems and propose new systems
Qualifications
- 6+ years experience working in console / PC games
- Involved in the production cycle of at least 1 title
- Excellent primary programming language skills.
- Good knowledge of Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
- Good knowledge of Project Management Software (JIRA, Confluence, etc.).
- Good Unreal Engine knowledge.
- Good Wwise knowledge
- Ability to write solid, reliable, efficient code.
- Ability to work autonomously.
- Experience in Sound Design and/or Audio Engineering.
- Excellent math and/or physics skills.
- Good mentoring skills.
- Strong verbal and written communication skills in English.
Nice to have:
- Experience in making music
- Experience with other audio middleware like FMOD, Fabric, Steam Audio, Elias
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