Job Description
Red Storm Entertainment is looking for an experienced Senior UI Technical Artist to join our team as the link between art and code! You'll work with industry-leading tools, like our proprietary game engine, and collaborate with a team of UI/UX Designers, Artists, Designers, and Programmers, to create advanced UI content for our games.
We welcome people working in our Cary studio or remotely within the continental US.
WHAT YOU'LL DO:
- Implement static and animated user interfaces utilizing our node-based, visual scripting language, that are easy to understand, easy to navigate, and convey information for effective end user experience.
- Provide in game UI assets to support team-wide project communication vision, and marketing needs.
- Build logical UI Flows and produce the final engine assets.
- Execute UI design in engine with a keen eye for detail at all levels – keeping in mind the overall art treatment, screen-to-screen- UI placement, and data structures, while applying and maintaining consistency throughout the entire project interface.
- Communicate and collaborate with all disciplines necessary to deliver features on time, in line with the art direction, and with the players best interest in mind.
- Ensure our UI is optimal with continued iteration and development.
- Identify priorities and gaps in current designs, data structures, and contribute/iterate on creative/technical solutions.
Qualifications
- 5+ years of game development experience as a Technical UI Artist in games or equivalent.
- Experience with node-based scripting languages or coding languages (C#, Python, Java, etc.).
- A leadership mindset with a proven ability to work with a team first mentality.
- A strong eye for quality and are always seeking to improve.
- Desire to solve problems and ability to think both technically and artistically, considering accessibility and optimization in your work.
- Exceptional Interpersonal skills – able to interact with team members of different disciplines and personality types.
- Strong understanding of engine technologies, optimization, and data structures.
- Extensive knowledge of UI in games across multiple genres on all platforms.
- A positive attitude with the ability to give and receive constructive feedback.
- Ability to find and debug issues within content.
It is a bonus if you have:
- A desire to grow into a leadership role.
- Proven experience developing UI for a AAA production from conception through to release.
- Understanding of various design tools (e.g. Figma, Adobe Suite & 3D software).
- Knowledge in Shading in nodes (HLSL/GLSL).
- Portfolio showing a wide range of work.
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